I have been working in the creative field of entertainment design for over 15 years. Starting in 1989, I worked at a special effects studio creating films for ride-simulators. During this time I participated in nearly all aspects of ride-film production including storyboarding, concept art/design, model making, set building, lighting and motion control work. In 1995 I went to work for Rocket Science Games Inc. Since then I have been working in the games industry primarily as a concept artist, although many projects have allowed me to to take on a broader range of roles.

I thank my parents for unwittingly setting me on my current path at an early age. They always had a pen and scraps of paper handy when we went out to long dinners at restaurants. My sister and I would be occupied for hours with our sketching and doodling.

-Elliot Fan