Modeled in 3ds Max 3.0. Textures created in Photoshop. This is a first pass model based on inadequate, low-rez 3-views. Definitely a work in progress. Most notablly missing is the rear gunner position on the top of the fuselage just behind the wing.
Modeled in 3ds Max 3.0.
Textures created in Photoshop.
This is a first pass model based on inadequate, low-rez 3-views.
Definitely a work in progress. Most notablly missing is the rear gunner position on the top of the fuselage just behind the wing.