Modeled in 3ds Max 4.0. Drop-shadow and refractive highlights in background painted in Photoshop. 3D proof of concept rendering. Client: Publicis and Hal Riney
Modeled in 3ds Max 4.0. Drop-shadow and refractive highlights in background painted in Photoshop.
3D proof of concept rendering.
Client: Publicis and Hal Riney